local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133008607
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 607001
L2_1.gadget_id = 70310015
L3_1 = {}
L3_1.x = 923.161
L3_1.y = 366.851
L3_1.z = -755.523
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 359.928
L3_1.y = 2.256
L3_1.z = 359.421
L2_1.rot = L3_1
L2_1.level = 30
L2_1.area_id = 10
L3_1 = {}
L3_1.config_id = 607002
L3_1.gadget_id = 70310023
L4_1 = {}
L4_1.x = 924.404
L4_1.y = 380.477
L4_1.z = -705.419
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 30
L3_1.area_id = 10
L4_1 = {}
L4_1.config_id = 607003
L4_1.gadget_id = 70310022
L5_1 = {}
L5_1.x = 1004.382
L5_1.y = 378.264
L5_1.z = -672.987
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 30
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 10
L5_1 = {}
L5_1.config_id = 607004
L5_1.gadget_id = 70310023
L6_1 = {}
L6_1.x = 1270.285
L6_1.y = 381.193
L6_1.z = -844.661
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 0.0
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 30
L5_1.area_id = 10
L6_1 = {}
L6_1.config_id = 607005
L6_1.gadget_id = 70310022
L7_1 = {}
L7_1.x = 943.64
L7_1.y = 375.326
L7_1.z = -572.69
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 346.081
L7_1.y = 1.486
L7_1.z = 352.896
L6_1.rot = L7_1
L6_1.level = 30
L6_1.area_id = 10
L7_1 = {}
L7_1.config_id = 607006
L7_1.gadget_id = 70310015
L8_1 = {}
L8_1.x = 1236.716
L8_1.y = 382.813
L8_1.z = -760.358
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 326.504
L8_1.y = 15.381
L8_1.z = 356.725
L7_1.rot = L8_1
L7_1.level = 30
L7_1.area_id = 10
L8_1 = {}
L8_1.config_id = 607007
L8_1.gadget_id = 70310015
L9_1 = {}
L9_1.x = 1213.668
L9_1.y = 397.774
L9_1.z = -701.014
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 1.522
L9_1.y = 320.047
L9_1.z = 355.065
L8_1.rot = L9_1
L8_1.level = 30
L8_1.area_id = 10
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 607001
L5_1 = 607002
L6_1 = 607003
L7_1 = 607004
L8_1 = 607005
L9_1 = 607006
L10_1 = 607007
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
